One of the most essential aspects of Smite’s gameplay is items. Items significantly increase your stats and provide effects that will help you win the match. I’ve extensively used every single item in the game in my countless hours of playing Smite, and I find choosing the right items for the situation to be the most fun aspect of it.
Bottom Line up Front
There are a lot of items in this game, and it’s crucial to know a little bit about how each one functions. I’ll briefly go over every single item in the game so that you know what tools are available to you and what you will be up against.
Consumable items in Smite are items that have limited uses.
- Baba’s Brew
- Healing Potion
- Mana Potion
- Multi Potion
- Hand of the Gods
- Sentry Ward
- Baron’s Brew
- Chalice of Healing
- Chalice of Mana
- Chalice of the Oracle
- Potion of Power
- Elixir of Defense
- Elixir of Power
Most consumable items are single-use, but the Chalices and Baron’s Brew have three charges that refill whenever entering the fountain.
Potions are primarily used to restore health and mana, and the Potion of Power provides a buff. Wards are used to see what’s happening in parts of the map that you’re not at. Hand of Gods do damage against jungle camps, allowing you to clear camps quicker for a cost. Elixirs provide powerful late-game buffs. Baba’s Brew is specific to Baba Yaga and is used as a damage-dealing ability.
Consumable items are often overlooked in mid-level play since their effects aren’t as potent or immediate as other items. In particular, potions can provide much-needed sustain, and wards are absolutely necessary to track the enemy team.
Relics are items with powerful but temporary effects that can be activated once every two to three minutes. They function much like an ability, going into cooldown after use.
You start with this relic, and it places a ward when activated. You can replace this relic with another relic at level 12.
This relic provides temporary invincibility but also stops you from attacking or using abilities while active.
- Aegis of Acceleration
- Aegis of Judgement
This relic’s upgrades can either provide a movement speed buff or deal damage once the invincibility wears off.
Belt of Frenzy
This relic provides a temporary damage and attack speed buff to you and your surrounding teammates.
- Belt of Insatiable Hunger
- Belt of the Berserker
The upgrades for this relic either extend the duration of the effect or increase the strength of the effect.
This relic teleports you forward by a short distance.
- Corrupted Blink Rune
- Scorching Blink Rune
The upgrades for this relic either lower the attack speed and slow nearby enemies or leaves a trail of fire that damages enemies.
Bracer of Radiance
This relic creates a ward that buffs either the power or movement speed of any teammates that enter its radius.
- Bracer of Brilliance
- Bracer of Illumination
The upgrades for this relic either increase the strength of the buff or make the ward move back and forth, covering a much larger area.
Cloak of Meditation
When activated, this relic restores health and mana to you and your nearby teammates.
- Cloak of the Ascetic
- Cloak of the Avatar
This relic’s upgrades either reduce cooldowns of you and your nearby teammates or creates a shield that knocks back enemies that get close to you.
This relic debuffs nearby enemies, reducing any healing received.
- Blighted Ankh
- Drowned Ankh
The upgrades for this relic either steal the enemies’ healing and give them to your team, or creates pools underneath each affected enemy that deals damage over time and reset the debuff.
This relic increases the movement speed of you and any nearby teammates.
- Entangling Wings
- Hastened Wings
The upgrades for this relic either roots nearby enemies when activated or removes the basic attack movement penalty for everyone buffed by the relic.
This relic debuffs all nearby enemies, reducing their movement speed, attack speed, and damage dealt.
- Emblem of Increasing Peril
- Emblem of Trembling Terror
Emblem of Increasing Peril increases the debuff to any enemies that deal too much damage. Emblem of Trembling Terror imparts the tremble crowd control effect to enemies that receive too much damage.
This relic provides a shield to you and your nearby allies, increasing health and reducing damage received from basic attacks.
- Fortifying Shell
- Phantom Shell
The upgrades for this relic either provide a damage mitigation and movement speed buff when the shield is destroyed or allow you to pass through players and objects made by players.
This relic temporarily makes you immune to crowd control effects.
- Chaotic Beads
- Temporal Beads
The upgrades for this relic either damage enemies that try to use crowd control effects on you or reduce cooldowns.
Shield of Thorns
This relic temporarily reflects a portion of damage received back to the enemy that dealt it.
- Thorns of Overgrowth
- Thorns of Sapping Strength
The upgrades for this relic either provide a movement and attack speed buff when activated or reduce the relic’s cooldown every time you’re hit by a basic attack.
This relic shoots a projectile that deals damage based on a percentage of the target’s health and increases any damage the target receives. It has two charges.
- Sundering Blast
- Sundering Siphon
The upgrades for this relic either give the projectile splash damage, or link targets hit by the projectile to you, dealing damage over time and healing you for half of that damage.
This relic allows you to teleport to a friendly structure such as a tower after rooting yourself in place for a few seconds.
- Heroic Teleport
- Persistent Teleport
The upgrades for this item either provide a movement speed and protections buff after use, or allows kills and assists to reduce the cooldown of the relic.
Passive items provide constant stat boosts and often additional effects that are triggered automatically. They make up the bulk of items in Smite and are what you fill your six passive item slots with. The items are grouped into trees, where you start with a single item that can be upgraded into multiple forms. I will primarily go over the fully upgraded items as they’re the most impactful.
Magic Acorn Tree
This tree is unique to the Assassin Ratataskor, who starts with the Magic Acorn and is limited to one item from the tree. The items from this tree all offer movement speed and power as they are upgraded.
- Evergreen Acorn
- Thickbark Acorn
- Bristlebush Acorn
- Thistlethorn Acorn
Evergreen Acorn and Thickbark Acorn are more defensive options, providing ways to heal as well as protections in the case of Thickbark Acorn. Bristlebush Acorn and Thistlethorn Acorn are offensive options, with Bristlebush Acorn providing critical damage and increased basic attack damage and Thistlethorn Acorn increasing ability damage.
Mystical Earrings Tree
This tree is very diverse but with a common theme of mana regeneration.
- Fae-Blessed Hoops
- Manticore’s Spikes
- Sphinx’s Baubles
- Griffonwing Earrings
Fae-Blessed Hoops is a purely defensive item that’s great for Support, while Manticore’s Spikes is a bit more of a hybrid item suited for Solo Lane. Sphinx’s Baubles is an offensive item focused on cooldown reduction, and Griffonwing Earrings is an offensive item focused on basic attack speed.
Ancient Blade Tree
The items from this tree are advertised for “attack speed and movement speed” but actually offer health and movement speed. These items are most useful for their utility.
- Winged Blade
- Relic Dagger
- Toxic Blade
Winged Blade and Witchblade offer protections, while Toxic Blade increases attack speed and gives your basic attacks anti-heal capabilities. Relic Dagger offers cooldown reduction that extends to relics.
Lost Artifact Tree
The items from this tree provide magical power and mana regeneration. These items are great for mages of all sorts.
- Calamitous Rod of Tahuti
- Perfected Rod of Tahuti
- Chronos’ Pendant
- Charon’s Coin
- Doom Orb
Rod of Tahuti increases damage against low-health enemies, and its two glyphs either deal additional damage in the Calamitous form or provide movement speed and cooldown reduction buffs in the Perfected form. Chronos’ Pendant significantly reduces cooldown, and Charon’s Coin delivers a large amount of percentage-based penetration and a small amount of movement speed. Finally, Doom Orb most notably provides a significant amount of movement speed.
Tiny Trinket Tree
The items from this tree provide magical power and lifesteal. These items are great for mages needing extra sustainability.
- Pythagorem’s Piece
- Soul Gem
- Bancroft’s Claw
- Nimble Bancroft’s Talon
- Typhon’s Fang
Pythagorem’s Piece provides a lifesteal and power aura for teammates as well as cooldown reduction. Soul Gem provides additional ability damage and cooldown reduction. Typhon’s Fang increases power based on the amount of lifesteal you have.
The two forms of Bancroft’s Talon increase power and lifesteal by the amount of missing health you have, with Bancroft’s Claw dealing additional ability damage and building a health shield, and Nimble Bancroft’s Talon increasing attack speed based on the amount of power you have.
The items from this tree give you physical protections and mana. They have the highest physical protections of any items.
- Breastplate of Determination
- Breastplate of Vigilance
- Hide of the Nemean Lion
- Spectral Armor
Breastplate of Determination and Breastplate of Vigilance offer significant cooldown reduction, with Breastplate of Determination offering increased protections and movement speed when hit by abilities, and Breastplate of Vigilance reducing basic attack damage received for a short time after using your ultimate.
Hide of the Nemean Lion reduces basic attack damage, and Spectral Armor reduces critical attack damage. Contagion provides an anti-heal debuff aura.
Druid Stone Tree
The items from this tree provide magical power and magical protections. They’re most often used with Guardians playing offensively.
- Void Stone
- Stone of Fal
- Stone of Binding
Void Stone reduces the magical protections of nearby enemies. Stone of Binding and Stone of Fal also provide physical protections, with Stone of Fal increasing mitigation as you hit enemies with basic attacks, and Stone of Binding reducing protections of enemies hit with your crowd control effects.
Emerald Ring Tree
The items from this tree increase attack speed and magical power. These are must-haves for magical Carries.
- Demonic Grip
- Telkhines Ring
- Hastened Ring
- Ring of Hecate
Demonic Grip makes your basic attacks lower the target’s protections, and Telkhines Ring does additional basic attack damage based on your power. Hastened Ring increases movement speed and occasionally removes the basic attack penalty, and Ring of Hecate temporarily steals power from enemies hit by your basic attacks.
Glowing Emerald Tree
The items from this tree grant health and health regeneration. These are very versatile defensive items.
- Shield of Regrowth
- Mail of Renewal
- Gauntlet of Thebes
- Stone of Gaia
Shield of Regrowth increases movement speed after healing yourself. Mail of Renewal and Gauntlet of Thebes both build stacks that provide protections, with Mail of Renewal occasionally spending the stacks to heal you and your teammates. Stone of Gaia increases health regeneration based on your max health and heals you when affected by specific crowd control effects.
Imperial Helmet Tree
The items from this tree provide magical power and physical protections. These are most often seen with magical damage characters in Solo lane.
- Celestial Legion Helm
- Lotus Crown
- Jade Emperor’s Crown
- Tyrannical Plate Helm
Celestial Legion Helm gains stacks when not taking damage that are spent to reduce damage received. Lotus Crown increases teammates’ protections when you heal them, and Jade Emporer’s Crown lowers the physical power of enemies nearby. Tyrannical Plate Helm buffs the health and attack speed of nearby minions.
The items from this tree increase physical power and movement speed. These are great for Assassins and Warriors playing Jungler.
- Serrated Edge
- Stone Cutting Sword
- Golden Blade
- Hastened Katana
Serrated Edge provides lifesteal and a large amount of percentage-based penetration, and Stone Cutting Sword steals the protections of enemies hit by your basic attacks. Golden Blade deals additional damage to nearby enemies when you hit an enemy with a basic attack, and Hastened Katana increases attack speed and removes the basic attack penalty when hitting an enemy.
Light Blade Tree
The items from this tree increase physical power and attack speed. They’re some of the most vital items for basic attack characters dealing physical damage.
- The Ferocious Executioner
- The Heavy Executioner
- Qin’s Sais
The Executioner reduces the physical protections of enemies hit by your basic attacks, with The Ferocious Executioner increasing the damage you deal towards an enemy the more you hit them, and The Heavy Executioner further reducing the physical protections of enemies at the cost of a lowered attack speed cap.
Asi provides flat penetration and lifesteal that increases when you’re low on health, and Qin’s Sais does additional basic attack damage based on a percentage of the enemy’s health.
The items from this tree provide physical power and mana regeneration. These items significantly increase the damage dealing potential of physical damage gods using them.
- Hydra’s Lament
Dominance significantly increases the percentage-based penetration of basic attacks, and Heartseeker makes you abilities do additional damage based on a percentage of the target’s health. Transcendence builds stacks that provide a large amount of mana and converts a portion of your mana into power. Hydra’s Lament increases the damage of the following basic attack after using an ability.
Spiked Gauntlet Tree
The items from this tree provide physical power and lifesteal. They’re most often used for basic attack characters like Hunters, but Soul Eater is commonly seen on Warriors in the Solo lane as well.
- Devourer’s Gauntlet
- Soul Eater
Devourer’s Gauntlet builds stacks that increase your power and lifesteal. Bloodforge gives you a health shield when killing an enemy god and increases your movement speed, and Soul Eater provides cooldown reduction and allows your abilities to have a lifesteal effect.
The items from this tree provide both physical and magical protections. These are also super versatile defensive items and are most often seen towards the end of a match when aggressive characters are reaching their peak.
- Spirit Robe
- Mantle of Discord
- Magi’s Revenge
- Magi’s Shelter
- Hide of the Urchin
Spirit Robe and Mantle of Discord both provide cooldown reduction, with Spirit Robe increasing mitigation when hit by hard crowd control effects, and Mantle of Discord releasing a shockwave that stuns enemies when you fall below a certain amount of health.
Magi’s Cloak absorbs a single hard crowd control effect every seventy seconds, with Magi’s Revenge increasing the damage received by the enemy that triggered the effect, and Magi’s Shelter temporarily sharing the effect with the nearest ally. Hide of The Urchin builds stacks that increase protections and has a shield that grows over time when not taking or dealing damage.
The items of this tree increase physical power and health. These hybrid items are most often seen with Warriors, but Frostbound Hammer is sometimes popular with Hunters as well.
- Frostbound Hammer
- Runeforged Hammer
- The Sledge
- Blackthorn Hammer
Frostbound Hammer lowers the attack and movement speed of enemies hit with your basic attacks, and Runeforged Hammer increases damage towards enemies under the effect of crowd control. The Sledge increases protections based on the number of nearby enemy gods, and Blackthorn Hammer provides either cooldowns reduction or mana regeneration based on the amount of mana you have.
Enchanted Buckler Tree
The items from this tree provide physical power and magical protections. These hybrid items are somewhat rare but really strong in Solo lane for Warriors pitted against magical damage characters.
- Runic Shield
- Caduceus Shield
Runic Shield reduces the magical power of nearby enemies, and Ancile provides some cooldown reduction and can silence enemies that hit you with an ability that does magical damage. Caduceus Shield provides physical protections in addition to the magical protections and has an aura that increases healing for allies.
Enchanted Kusari Tree
The items from this tree provide magical protections, mana regeneration, and health. These items offer a fair bit of utility in addition to magical protections.
- Genji’s Guard
- Oni Hunter’s Garb
- Shogun’s Kusari
Genji’s Guard reduces cooldowns. Oni Hunter’s Garb increases damage mitigation for each enemy god nearby. Shogun’s Kusari provides an aura that increases attack speed for you and your teammates.
Iron Mail Tree
The items from this tree provide physical protections and health. These are solid defensive items most often seen in Solo or Support roles.
- Mystical Mail
- Midgardian Mail
- Emperor’s Armor
Sovereignty has an aura that increases protections and health regeneration for you and your teammates, while Mystical Mail has an aura that deals damage over time to enemies near you. Midgardian Mail reduces the attack and movement speed of enemies that hit you with basic attacks. Emperor’s Armor increases the attack speed of nearby friendly structures, like towers and phoenixes, and reduces the attack speed of nearby enemy structures.
The items from this tree provide physical power and penetration. These are some of the most substantial items you can get early in the match, with the exception of Titan’s Bane, which is a late-game powerhouse.
- Jotunn’s Cunning
- Jotunn’s Vigor
- Brawler’s Beat Stick
- The Crusher
- Titan’s Bane
Jotunn’s Wrath provides a large amount of cooldown reduction, and its glyphs provide further cooldown reduction when damaging enemy gods with abilities in case of Jotunn’s Cunning, or a movement speed and physical ability lifesteal buff when falling below a certain amount of health in the case of Jotunn’s Vigor.
Brawler’s Beat Stick reduces the healing received of enemies hit by your abilities, The Crusher increases attack speed and adds additional damage to your abilities, and Titan’s Bane significantly increases percentage-based penetration on your abilities.
Magic Focus Tree
The items from this tree provide magical power and penetration. These items offer the most damage for magical dealing gods out of all the trees.
- Divine Ruin
- Spear of the Magus
- Spear of Desolation
- Obsidian Shard
Divine Ruin reduces the healing of enemies hit by your abilities. Spear of the Magus provides lifesteal and increases the damage received by enemies hit by your abilities. Spear of Desolation reduces cooldowns and Obsidian Shard delivers a large amount of percentage-based penetration.
Round Shield Tree
The items from this tree provide physical power and physical protections. These hybrid items are top-rated in the Solo lane, but you will also see them on Junglers.
- Berserker’s Shield
- Shifter’s Shield
- Gladiator’s Shield
- Void Shield
Berserker’s Shield increases attack speed and is limited to Assassins and Warriors. Shifter’s Shield gains either more power or protections based on the amount of health you have. Gladiator’s Shield reduces cooldown and does additional ability damage based on the number of protections you have. Void Shield reduces the physical protection of nearby enemies.
Short Bow Tree
The items from this tree increase attack speed, and are only available to physical damage characters. These are super popular among Hunters, and some Junglers can also make good use of them.
- Atalanta’s Bow
- Silverbranch Bow
- Odysseus’ Bow
Atalanta’s Bow provides a good mix of physical power, lifesteal, and critical hit chance, as well as can reduce various movement speed penalties. Silverbranch Bow includes power and a significant amount of percentage-based penetration and converts attack speed going over the cap into additional power.
Ichaival provides power and reduces the power and attack speed of enemies hit by your basic attacks. Odysseus’ Bow does extra damage split among nearby enemies on every fourth basic attack.
The items from this tree provide power, critical attack chance, and attack speed. Great for any character that gets good use out of critical hits.
- Shadowsteel Shuriken
- Wind Demon
Shadowsteel Shuriken reduces the healing of enemies hit by your criticals, and Wind Demon increases your penetration, attack speed, and movement speed upon getting a critical hit.
The items from this tree provide magical power and mana. These items offer a lot of power and some utility, primarily for Mages.
- Book of Thoth
- Soul Reaver
- Book of the Dead
Book of Thoth builds stacks that increase mana and converts a percentage of mana into power. Polynomicon provides lifesteal and increases the damage of the following basic attack after using an ability. Soul Reaver adds additional damage to your abilities based on the enemy’s health, and Book of the Dead provides a health shield based on your maximum mana if your health drops below a certain amount.
The items from this tree provide magical protections and health. These items offer the most possible magical protections and significant health making them powerful defensive items.
- Amulet of Silence
- Amulet of the Stronghold
- Bulwark of Hope
- Talisman of Energy
Heartward Amulet provides a magical protections and mana regeneration aura for you and your teammates, and its glyphs provide either allow your basic attacks to occasionally silence enemies in the case of Amulet of Silence, or convert a percentage of your physical protections into additional magical protections in the case of Amulet of the Stronghold.
Bulwark of Hope creates a shield based on your maximum health when your health drops below a certain amount, Pestilence has an aura that reduces the healing of nearby enemies, and Talisman of Energy provides movement speed, attack speed, and mana regeneration buffs to you and your nearby teammates when you get a kill or assist.
Uncommon Staff Tree
The items from this tree provide magical power and health. They’re great for tanky mages, like Baron Samedi in Solo lane.
- Gem of Isolation
- Ethereal Staff
- Rod of Asclepius
- Warlock’s Staff
Gem of Isolation slows enemies hit by your abilities. Ethereal Staff steals health and mana from enemies hit by your abilities. Rod of Asclepius increases movement speed and has an aura that increases the healing received by nearby teammates. Warlock’s Staff provides percentage-based penetration and builds stacks that further improve health and magical power.
Hidden Dagger Tree
The items from this tree provide critical hit chance and physical power. These items are for when you want to go all-out on critical hits.
- Envenomed Deathbringer
- Malicious Deathbringer
Deathbringer increases critical hit damage, with Envenomned Deathbringer slowing and reducing the damage dealt by enemies hit by your critical hits, and Malicious Deathbringer reducing cooldowns when you get critical hits. Rage builds stacks that further increase critical hit chance.
Gem of Fate Tree
The items from this tree provide cooldown reduction and effects that specifically revolve around using your Ultimate ability.
- Staff of Myrddin
Fail-not, only available to Hunters, provides physical power, percentage-based penetration, and critical hit chance, as well as an effect that makes your first attack after using your ultimate ability marks the enemy hit, increasing the critical hit chance of all attacks against them.
Arondight, only available to Warriors and Assassins, provides a large amount of power and reveals all nearby enemies after using your ultimate ability, and increases movement speed in the direction of revealed enemies and additional damage the first time you hit them.
Staff of Myrddin, available to Mages and Guardians, provides magical power and percentage-based penetration, as well as increased damage dealt for a short time after using your ultimate ability. Pridwen provides magical and physical protections and gives you a health shield based on the number of protections you have after using your ultimate ability.
Starter items are a unique form of passive items. They are powerful for their price, making them great for the beginning of the match, but they can’t be upgraded until at least level 17. You can also only buy one per match.
This is a defensive starter item intended for Support, providing protections and health as well as a way to restore health and mana and make gold through assists.
- Sentinel’s Boon
- Sentinel’s Embrace
The upgrades for Sentinel’s Gift either increase the effect of the item in the case of Sentinel’s Boon, or replace the effects with passive gold regeneration and protection auras in the case of Sentinel’s Embrace.
This is a defensive item that increases health and will heal you and your teammates and provide you gold, as long as you are nearby teammates.
Compassion significantly increases your magical protections and redirects a portion of damage teammates receive towards you as magical damage. Animosity increases your basic attack damage based on a percentage of your health, allowing for defensive items to act as hybrid items.
This item is intended for the Jungle role, increasing damage towards jungle camps and restoring health and mana when killing jungle monsters.
- Bumba’s Spear
- Bumba’s Hammer
Bumba’s Spear has a similar effect to Bumba’s Dagger, but significantly increases power and provides percentage-based penetration. Bumba’s Hammer replaces Bumba’s Dagger effect with an effect that buffs your next basic attack after using an ability, and that buff increases damage, restores health, and reduces cooldowns after hitting an enemy.
This is a supportive item for supports that want to play a little more aggressively, providing protections and health as well as movement and attack speed buffs to you and your teammates when you get an assist. It also provides gold and restores health and mana when damaging enemies with abilities.
- War Banner
- Spartan Flag
War Banner increases the effect of War Flag, while Spartan Flag replaces its protections for power and creates Spartan Flags that buff the power of you and your teammates.
This is a hybrid item, providing power and protections, as well as restoring health and mana when damaging enemies.
- Sundering Axe
- Hero’s Axe
Sundering Axe forgoes the mana restoration for stealing health based on the number of protections you have, while Hero’s Axe becomes a purely defensive item that provides shields to teammates hit with hard crowd control effects.
This is an offensive item that restores health and mana when hitting enemies with basic attacks.
- Death’s Embrace
- Death’s Temper
Death’s Embrace has the same overall effect but with significantly increased power, while Death’s Temper significantly increases attack speed and increased basic attack damage when an enemy dies near you.
Eye of the Jungle
This item is intended explicitly for the Jungle role, notably providing attack speed and increased health and mana regeneration whenever in the Jungle. When clearing jungle camps, you leave a ward in its place.
- Seer of the Jungle
- Protector of the Jungle
Seer of the Jungle replaces Eye of the Jungle’s free wards and regeneration with the ability to see enemy wards after clearing jungle camps, while Protector of the Jungle replaces it with increased power and protections when in the jungle.
This is an offensive item only available for Guardians and Warriors that increases both damage dealt and damage received. The only upgrade is Ragnda’s Mask, which provides increased damage dealt and movement speed based on the amount of power from items, but also increases damage received if your power from items isn’t high enough.
This is an item intended for the Carry role, increasing basic attack damage. Every 10 seconds, it marks an enemy minion, and killing the marked minion provides a small amount of gold, restores mana, and temporarily buffs your attack speed.
- Diamond Arrow
- Ornate Arrow
Diamond Arrow provides gold and an attack speed buff after killing an enemy, while Ornate Arrow increases gold received as well as increases critical strike chance and attack speed based on the amount of gold you have.
This is a defensive item only available to Mages, Hunters, and Assassins, reducing both damage received and damage dealt. Its only upgrade, Lono’s Mask, provides damage mitigation and a protection aura based on how many protections from items you have. However, if you don’t have enough protections, you will deal reduced damage and healing.
This is a mostly defensive item that temporarily increases your protections whenever hit by an ability. This effect can stack twice. It also provides a small amount of physical power.
- Sigil of the Old Guard
- Infused Sigil
The upgrades for this item either increase its defensive effects in the case of Sigil of the Old Guard, or as is the case with Infused Sigil, turns the item into a more hybrid item, increasing physical power and occasionally exploding and damaging nearby enemies when you take damage.
This is a starter item intended for Mages in Mid, providing magical power, mana, and mana regeneration, as well as occasionally increasing the damage of abilities.
- Archmage’s Gem
- Gem of Focus
Archmage’s Gem increases the effect of Conduit Gem, while Gem of Focus instead grants you a buff every time you use an ability that provides increased movement speed, increased damage dealt, and reduced damage received.
This is an offensive item most often used in the Carry role that provides power, mana regeneration, attack speed, and lifesteal. You gain additional attack speed when near teammates, or increased movement speed when alone.
- Hunter’s Cowl
- Leader’s Cowl
The upgrades for this item either increase its effects in the case of Hunter’s Cowl or instead provides a power aura for each nearby teammate in the case of Leader’s Cowl.
Sands of Time
This item provides power, mana regeneration, and cooldown reduction, as well as increased damage against minions. It’s mainly used by Mages in the Mid lane.
- Pendulum of Ages
- The Alternate Timeline
Pendulum of Ages increases your power based on the percentage of mana you have, while The Alternate Timeline provides protections and saves you from dying once every six minutes.
This is a hybrid item providing both power and protections, as well as steals a portion of healing received from enemies you hit.
- Tainted Breastplate
- Tainted Amulet
Tainted Amulet increases the effects of Tainted Steel, and Tainted Breastplate further reduces the healing received by enemies you hit but doesn’t redirect any of the healing to you.
This is a more offensive hybrid item for gods that deal magical damage, proving magical power, physical protections, health, and lifesteal. Hitting an enemy with an ability restores health and mana.
- Blood-soaked Shroud
- Sacrificial Shroud
Blood-soaked Shroud increases the effects of Vampiric Shroud, while Sacrificial Shroud increases the damage of your abilities at the cost of health.
This item, intended for the Jungle role, provides physical protections and increased basic attack damage, as well as makes your basic attacks debuff enemies, causing damage over time and reducing their attack speed. If you kill a jungle monster under the effect of the debuff, you restore health and mana.
- Manikin Mace
- Manikin Hidden Blade
Manikin Mace increases the effect that Manikin Scepter has. On the other hand, Manikin Hidden Blade replaces the basic attack damage with power. It also has an effect that, if you haven’t dealt or received damage in five seconds, makes your next attack deal additional damage and slow the target.
This is a rather offensive starter item that is seen most often in Solo lane, providing power, health regeneration, mana regeneration, and increased ability damage.
- Bluestone Brooch
- Corrupted Bluestone
Bluestone Brooch increases the additional ability damage by a percentage of the enemy’s health, while Corrupted Bluestone debuffs the enemy’s attack speed. You also gain a buff, increasing attack speed and protections, for every enemy debuffed by Corrupted Bluestone.
Question: Are there bad items?
Answer: I certainly don’t think so. They all have situations where they’re helpful. There will likely be items that you don’t like very much, but still want to use in specific situations.
Question: Are some items just better than others?
Answer: Kind of. Some items will consistently perform better than others based on the meta. For example, if everyone is using Spectral Armor, items that increase penetration are going to be more helpful than items that give you critical hit chance. What’s most important to consider is what will help you in your current scenario. An item that people say is overpowered can be completely useless in the wrong situation.
Question: Are glyphs overpowered?
Answer: On paper, yes. In practice, no. Glyphs are essentially tier four upgrades, or in other words, additional upgrades beyond the previous tier three limit. Luckily, the items chosen to have glyphs either didn’t previously have or need passive effects, were severely underused, or are already really expensive. I often get Breastplate of Valor and just completely forget to get one of the glyphs because it’s more important for me to get the next item in my build. The Executioner and Magi’s Cloak just got glyphs and I still rarely see them get used. Deathbringer and the Rod of Tahuti are so ridiculously expensive as it is that most matches will end before anyone can justify getting the glyphs.
Smite Items: Conclusion
This brief guide on every single item currently in the game should leave you familiar with all that you can encounter. This is just scratching the surface though. There’s a lot more to learn about each one, and the best way to do so is by using them in-game. I recommend trying out as many items as you can, especially the ones that you see getting used often.